![]() Daggers created on the water are turned into Pirates, which can't be upgraded into Battleships.Cities can only be infiltrated once per turn. ![]() ![]() Daggers will spawn inside a city if there is no unit defending (or if the unit is killed by the infiltration).A city's innate income will be stolen by the infiltrating player, not just blocked (not any income from Embassies, Custom Houses, or etc).Infiltration will damage any units inside the city.Many fans claimed that using Cloaks well didn't have as much of an impact as it should have, so we have made some adjustments to keep the "high risk/high reward gameplay" more relevant. Improvements to Infiltration In addition to the buffs that Cloaks have gotten, we've indirectly buffed them by making Infiltration a bit more punishing.
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